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Cam Banks : ウィキペディア英語版
Cam Banks

Cam Banks is a game designer who was lead designer for the ''Marvel Heroic Roleplaying'',〔(39th Origins Awards )〕〔(【引用サイトリンク】title=Congratulations to the 2012 ENnie Award winners! )〕 and the supplement to ''Serenity Role Playing Game'', the ''Big Damn Heroes Handbook''.〔(36th Annual Origins Awards )〕
==Career==
Cam Banks and Christopher Coyle wrote a new Dragonlance campaign saga produced by Sovereign Press in three parts: ''Key of Destiny'' (2004), ''Spectre of Sorrows'' (2005) and ''Price of Courage'' (2006). The series totalled 730 pages and detailed major events in the Age of Mortals. His first novel was published in 2007.〔http://www.nytimes.com/2011/09/24/books/jim-butcher-one-of-the-authors-from-ambermush.html?pagewanted=all&_r=0〕 He wrote the 2008 Dragonlance novel ''The Sellsword''.〔(【引用サイトリンク】title=Cam Banks )〕 Banks was later the Cortex System line editor for Margaret Weis Productions, and in 2010 the system was renovated into the Cortex Plus system.〔 Banks was the line developer for the ''Smallville Roleplaying Game'' (2010), which he co-designed with indie publisher Josh Roby.〔 Banks co-designed ''Leverage: The Roleplaying Game'' (2011) with Evil Hat Productions' Rob Donoghue, Clark Valentine, and others.〔
A native of New Zealand, Banks lives in St Paul, Minnesota, where he has been working as a brand manager and production specialist for Atlas Games since February 2013.〔(【引用サイトリンク】title=Atlas Games: Cam Banks to Join Atlas Games )〕 Before this he was the line developer at Margaret Weis Productions, where he led the development of the ''Smallville Roleplaying Game'', ''Leverage: The Roleplaying Game'', and ''Marvel Heroic Roleplaying'' in addition to continuing with Margaret Weis' historical properties, leading the development of the ''Big Damn Heroes'' supplement for the ''Serenity Role Playing Game'', and working on the Dragonlance setting.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Cam Banks」の詳細全文を読む



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